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A Hard Platformer

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Devlog

  • Update 1.2
    January 12, 2019 by Harveykbrown
    + Pressing S while sliding down a wall will now allow you to slide down at full speed + A set of spikes has been added to the start room to make speedrun resets easier - The drop between spikes at the... Continue reading
  • Release & Update 1.1
    January 10, 2019 by Harveykbrown#Update, #Release, #Feedback, #Platformer, #2d, #hard, #challenge, #mechanics
    Release Thanks to everyone who has already played the game in the first few hours of its release, and thanks even more to those who left comment and feedback for us to improve the experience. Update 1... Continue reading
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