Release & Update 1.1
A Hard Platformer » Devlog
Release
Thanks to everyone who has already played the game in the first few hours of its release, and thanks even more to those who left comment and feedback for us to improve the experience.
Update 1.1 has already been released thanks to the feedback we got. We will keep an eye on feature requests and feedback, for now we will be moving on to our next project.
Make sure you comment with your lowest deaths before completing the game, or your fastest single run in the comments for the game!
Day 1 (1.1) Update to "A Hard Platformer" thanks to community feedback.
- + Added new start room to teach players wall climbing and jumping
- + Added timer to top left so you can speed-run the level
- + Added new jump mechanic to make jumping feel more responsive
- - Replaced section where you drop down between crushers with a drop between spiked walls
- - Made the hitbox on crushers smaller to be slightly more forgiving
- - Edited turrets to fire faster, and staggered the placement of the first set of turrets to make for a more interesting challenge
- - Fixed a few bugs and errors
Files
Build1.zip Play in browser
Jan 10, 2019
A Hard Platformer
It's pretty hard ¯\_(ツ)_/¯
Status | Prototype |
Authors | GameDeva, Harveykbrown |
Genre | Platformer |
Tags | 2D, hard, Pixel Art, precision, Retro |
More posts
- Update 1.2Jan 12, 2019
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